Actions: Violent Destructive behavior
Description
Should "destructive" be a second-level category for "Actions"? (Violent seems wrong for things like vandalism.) -JBP
Parent Term
Sibling Terms
- Airplane crash
- Animal abuse
- Animal attack on human
- Animal predatory behavior
- Arson
- Assault
- Beating
- Boxing
- Car accident
- Castration
- Dehumanization
- Domestic violence
- Dragging
- Entry
- Explosion
- Fighting
- Hitting
- Homicide
- Intent to kill
- Interracial
- Intimidation
- Kicking
- Kidnapping
- Killing in war
- Killing of animals
- Lynch mob
- Murder
- Poisoning
- Raiding
- Restraining
- Scratching
- Self-mutilation
- Sexual assault
- Shooting
- Slapping
- Stabbing
- Suicide
- Threatening
- Throwing downstairs
- Vengeance
- Violence against animals
- Whipping
Tagged Events
Actions: Bodily›Sleeping | Hunting›Bear hunting | Movement›Train | Verbal›Storytelling | Verbal›Talking | Violent›Animal predatory behavior | Violent›Destructive behavior
Themes and Motifs: Animals›Bear | Animals›Named bear Ben | Naming›Importance of naming | Naming›Nickname
Actions: Interaction, Social›Church | Violent›Destructive behavior
Cultural Issues: Labor | Religion›Rituals and rites
Themes and Motifs: Recurring Tropes›Endurance
Aesthetics: Diction›Rural vernacular | Tone›Humorous
Actions: Legal›Charge/accuse | Violent›Destructive behavior
Cultural Issues: Economy›Evaluate exchange value | Economy›Property | Health and Illness›Mental illness
Themes and Motifs: Chaos/Order›Divine plan | Death›Burial | Philosophical›Ethics | Recurring Tropes›Sending someone to Jackson | Values›Propriety
Environment: Time of Day›Morning
Relationships: Familial›Childlessness
Themes and Motifs: Absence/Loss›Blame | Animals›Fish | Death›Response to
Environment: Time of Day›Twilight
Actions: Bodily›Crying | Verbal›Promising | Verbal›Storytelling | Violent›Destructive behavior | Violent›Restraining
Themes and Motifs: Objects›Car | Recurring Tropes›Shadows
Environment: Place›Cemetery | Time of Year›December
Actions: Violent›Destructive behavior
Relationships: Familial›Grandparent-grandchild
Aesthetics: Typography/Orthography›Dots
Actions: Violent›Destructive behavior
Cultural Issues: Race›Hierarchical | Violence›Shooting
Aesthetics: Narrative›Parentheses
Environment: Time of Day›Afternoon
Actions: Legal›Locking up | Movement›Car | Violent›Destructive behavior
Cultural Issues: Law›Abuse of office
Aesthetics: Allusion, Geographical›Hardwick, Tennessee | Language›Profanity
Environment: Atmospheric›Firelight | Auditory›Rain on roof | Domestic Space›Library | Domestic Space›Upstairs | Olfactory›Rain
Actions: Domestic›Child care | Emotional›Caring | Emotional›Crying | Perceptual›Listening | Perceptual›Smelling | Physical›Carrying | Play›Children playing | Verbal›Complaining | Violent›Destructive behavior | Violent›Fighting
Cultural Issues: Age›Childhood | Class›Class consciousness | Health and Illness›Unspecified sickness
Themes and Motifs: Body›Face | Body›Hand / Palm | Memory›Remembering | Naming›Child's name | Naming›Importance of naming | Naming›Nickname | Naming›Renaming | Objects›Chair | Objects›Cushion | Objects›Dolls | Objects›Fire | Objects›Mirror | Objects›Scissors | Recurring Tropes›Door | Time›Abrupt shift in time
Relationships: Familial›Brother-sister | Familial›Father-son | Familial›Mother-daughter | Familial›Mother-son | Familial›Sibling
Environment: Auditory›Rain on roof | Domestic Space›Library | Olfactory›Rain | Weather›Rain
Actions: Emotional›Anger | Mental›Realization | Perceptual›Seeing | Verbal›Wishing | Violent›Destructive behavior | Violent›Fighting
Cultural Issues: Health and Illness›Injured
Themes and Motifs: Futility›Failure to defend honor | Memory›Remembering | Naming›Nickname | Objects›Dolls | Time›Abrupt shift in time | Time›Travel back in time
Relationships: Familial›Brother-sister
Environment: Domestic Space›Supper table | Time of Day›Supper
Actions: Emotional›Anger | Movement›Running | Perceptual›Looking | Physical›Pushing away | Physical›Restraining | Physical›Throwing | Violent›Destructive behavior | Violent›Fighting
Themes and Motifs: Body›Arm | Body›Mouth | Objects›Drinking glass | Time›Abrupt shift in time | Time›Return to present time
Relationships: Familial›Uncle-niece | Interracial›Domestic
Environment: Auditory›Clock ticking | Natural›Body of water
Actions: Verbal›Lying | Violent›Destructive behavior
Cultural Issues: History›American historical myths | Materialism›Machinery or mechanical references
Themes and Motifs: Objects›Crystal | Objects›Dresser | Objects›Watch | Time›Abrupt shift in time | Time›Awareness of time | Time›Being outside of time | Time›Return to present time | Time›Timelessness
Environment: Time of Year›Christmas | Time of Year›December
Actions: Bodily›Hiding | Movement›Car | Physical›Repair | Verbal›Cursing | Violent›Destructive behavior
Aesthetics: Figures of Speech›Simile | Tone›Humorous | Typography/Orthography›Onomatopoeia