Cultural Issues: Materialism
Child Terms
Sibling Terms
- Age
 - Agriculture
 - Alcohol
 - Class
 - Clothes
 - Crime
 - Cultural Identity
 - Economy
 - Education
 - Entertainment
 - Ethnicity
 - Food
 - Gender
 - Global
 - Government
 - Group Mentality
 - Health and Illness
 - History
 - Hunting and Fishing
 - Identity, Cultural
 - Identity, Personal
 - Labor
 - Land-Use
 - Law
 - Mass Media
 - Migration
 - Modernity
 - Nationality
 - Politics
 - Prejudice
 - Progress
 - Race
 - Region
 - Religion
 - Ritual
 - Segregation
 - Sexuality
 - Slavery
 - Supernatural
 - Technology
 - Violence
 - War
 
Tagged Events
    Cultural Issues:     Law›Evidence |  Materialism›Machinery or mechanical references  
  
        Actions:     Verbal›Negotiation  
  
      Cultural Issues:     Materialism›Machinery or mechanical references  
  
      Themes and Motifs:     Money›Treasure | Objects›Metal detector  
      Cultural Issues:     Labor›Racialized |  Law›Bill of sale |  Materialism›Machinery or mechanical references |  Race›Black property ownership  
  
      Themes and Motifs:     Recurring Tropes›Chasing a person  
  
      Relationships:     Hierarchical›Landlord-tenant | Interracial›White-black  
  
      Aesthetics:     Diction›Ethnic slur  
      Environment:     Atmospheric›Starlight | Place›Decayed house | Place›Decayed plantation  
  
      Actions:     Economic›Scamming | Physical›Digging | Physical›Discovering | Verbal›Negotiation  
  
      Cultural Issues:     Law›Bill of sale |  Materialism›Machinery or mechanical references |  Race›Black property ownership |  Race›Stereotype lower intelligence  
  
      Themes and Motifs:     Money›Silver dollar | Objects›Coin | Psychological›Manipulation  
      Cultural Issues:     Law›Warrant |  Materialism›Machinery or mechanical references |  Prejudice›Socio-economic |  War›Draft evasion / Draft dodging  
  
      Themes and Motifs:     Recurring Tropes›Threshold  
  
      Aesthetics:     Description›Location portrait  
      Themes and Motifs:     Recurring Tropes›Performance  
  
      Aesthetics:     Allusion, Mythical›Fate | Figures of Speech›Shadow | Figures of Speech›Stage manager | Figures of Speech›Woodpile  
      Actions:     Mental›Imagining | Movement›Wagon | Physical›Obeying / obedience | Verbal›Disagreeing  
  
      Cultural Issues:     Clothes›Dress |  Gender›Reproduction |  Materialism›Machinery or mechanical references |  Sexuality›Pregnant out of wedlock  
  
      Themes and Motifs:     Animals›Buzzards | Animals›Horses | Animals›Mules | Arrivals/Departures›Departure  
  
      Relationships:     Familial›Parents-children  
      Cultural Issues:     Identity, Personal›Alter ego / other self |  Materialism›Souvenir |  Sexuality |  War›World War I  
  
      Aesthetics:     Figures of Speech›Bestial imagery  
      Environment:     Place›Country vs city  
  
      Actions:     Emotional›Longing | Mental›Remembering  
  
      Cultural Issues:     Economy›Poverty |  Materialism  
  
      Themes and Motifs:     Absence/Loss›Attempt to find substitute | Objects›Toys  
      Environment:     Domestic Space›Architecture  
  
    
      Cultural Issues:     Class›Ambition |  Materialism›Status  
  
        Environment:     Natural›Wilderness  
  
      Cultural Issues:     Land-Use›Loss of wilderness |  Materialism›Machinery or mechanical references  
  
      Themes and Motifs:     Time›Travel back in time  
      Cultural Issues:     Education›Illiteracy |  Health and Illness›Medicine |  Materialism›Status  
      Environment:     Domestic Space›Stable | Place›Farm  
  
      Actions:     Interaction, Social›Spectate | Movement›Car | Movement›Horse | Movement›Mule | Physical›Repair  
  
      Cultural Issues:     Class›Class consciousness |  Materialism›Status |  Progress›Electrification |  Progress›Gentrification  
  
    
        Environment:     Time of Day›Night | Time of Year›April | Time of Year›May  
  
      Actions:     Bodily›Grinning | Communication›And deafness | Mental›Imagining | Movement›Car | Movement›Walking | Verbal›Invitation  
  
      Cultural Issues:     Entertainment›Movies |  Gender›Chivalry |  Identity, Cultural›And gender |  Materialism›Status  
  
      Themes and Motifs:     Morals›Chivalry | Recurring Tropes›Door  
  
      Aesthetics:     Narrative›Parentheses | Typography/Orthography›Italics  
      Environment:     Domestic Space›Sitting room | Time of Day›Night  
  
      Actions:     Mental›Calculation  
  
      Cultural Issues:     Law›Incarceration |  Materialism›Status |  Sexuality›Illegitimacy  
  
      Themes and Motifs:     Community›Local legends  
  
      Aesthetics:     Narrative›Parentheses | Recurring Episodes›Houston murdered | Typography/Orthography›Italics  
      Relationships:     Commercial›Rivalry  
  
      Aesthetics:     Narrative›Parentheses  
      Relationships:     Commercial›Rivalry  
      Actions:     Economic›Gifting | Perceptual›Seeing  
  
      Cultural Issues:     Entertainment›Ferris wheel |  Entertainment›World's Fair |  Materialism›Americana |  Materialism›Souvenir |  Progress›Skyscraper  
  
      Themes and Motifs:     Memory›Remembering | Objects›Jewelry Charm | Objects›Opera glass | Objects›Peep-hole viewer / Stanhope | Objects›Watch  
  
      Relationships:     Familial›Father-son  
  
        Environment:     Auditory›Clock ticking | Natural›Body of water  
  
      Actions:     Verbal›Lying | Violent›Destructive behavior  
  
      Cultural Issues:     History›American historical myths |  Materialism›Machinery or mechanical references  
  
      Themes and Motifs:     Objects›Crystal | Objects›Dresser | Objects›Watch | Time›Abrupt shift in time | Time›Awareness of time | Time›Being outside of time | Time›Return to present time | Time›Timelessness  
  
        Environment:     Auditory›Clock chiming | Place›Hotel | Public›Restaurant | Public›Street  
  
      Actions:     Bodily›Eating breakfast | Bodily›Smoking | Economic›Purchase | Movement›Streetcar | Movement›Walking  
  
      Cultural Issues:     History›Awareness of / Being in history |  Materialism›Machinery or mechanical references  
  
      Themes and Motifs:     Objects›Cigar | Time›Awareness of time | Time›Being in time | Time›Being outside of time  
  
        Environment:     Atmospheric›Moonlit | Atmospheric›Wind | Auditory›Clock ticking | Natural›Body of water | Public›Store window | Time of Year›December  
  
    
      Cultural Issues:     Materialism›Machinery or mechanical references  
  
      Themes and Motifs:     Appearance›Baldness | Body›Hair | Meaning›Meaninglessness | Objects›Watch | Philosophical›Nihilism | Recurring Tropes›Dead time | Recurring Tropes›Door | Recurring Tropes›Father said | Recurring Tropes›Stillness | Supernatural›Folk customs | Supernatural›Superstitions | Time›Awareness of time | Time›Being outside of time | Time›Duration of time | Time›Frozen / Static | Time›Measuring time | Time›Timelessness  
  
      Relationships:     Familial›Father-son  
  
      Aesthetics:     Allusion, Historical›Philosopher Bergson, Henri | Diction›Racist term | Figures of Speech›Bird | Figures of Speech›Death / Dead imagery | Figures of Speech›Drained marsh | Figures of Speech›Gull | Figures of Speech›Simile | Figures of Speech›Water | Narrative›African-American folk sayings  
      Environment:     Atmospheric›Cold | Auditory›Bells | Natural›Mountains | Natural›Mud | Natural›Sky | Public›School | Public›Town Square | Public›Train Station/Train depot | Time of Year›Christmas | Time of Year›December | Time of Year›New Year  
  
      Actions:     Economic›Gifting | Emotional›Waiting | Mental›Thinking | Movement›Train | Perceptual›Looking | Perceptual›Passing from sight  
  
      Cultural Issues:     Class›Gentility |  Clothes›Blanket |  Clothes›Pants |  Education›Primary school |  Entertainment›Fireworks |  Food›Candy |  Health and Illness›Gastrointestinal discomfort |  Materialism›Machinery or mechanical references |  Prejudice›Infantilizing of blacks |  Prejudice›White supremacy |  Race›Friendly interaction |  Race›Racial consciousness |  Race›Uncle as term for black man |  Race›White race |  Ritual›Christmas gift game |  Ritual›Christmas holiday traditions |  Technology›Steam locomotive  
  
      Themes and Motifs:     Animals›Mules | Body›Stomach/belly | Character›Childlike | Character›Reliability | Home›Homebound | Memory›Remembering | Money›Quarter coin | Objects›Toys | Objects›Wagon | Objects›Windows | Past›Personal past | Recurring Tropes›Paradox | Recurring Tropes›Stillness | Recurring Tropes›Thinking of home | Time›Frozen / Static  
  
      Relationships:     Interracial›White-black | Social›Paternalism  
  
        Environment:     Place›Livery stable  
  
      Cultural Issues:     Materialism›Status |  Progress›New replacing old  
  
        Actions:     Communication›Telephone | Economic›Paying | Economic›Trading | Interaction, Social›Shopping | Verbal›Explaining  
  
      Cultural Issues:     Materialism›Status |  Progress›Consumerism  
  
      Themes and Motifs:     Money  
  
      Relationships:     Ancestral | Marital›Husband-wife  
      Cultural Issues:     Class›Elite |  Class›Pretension |  Materialism›Status |  Progress›Consumerism |  Progress›New replacing old |  Progress›Roads  
  
      Themes and Motifs:     Animals›Dogs | Animals›Named dog Lion